Don’t worry if a duplicant doesn’t have great attributes across the board, as they will typically level up through usage and through the skill system, which I’ll cover a bit later. There are eleven attributes in Oxygen Not Included. My favorite traits in the early game are ones that increase digging and building skills, since you’ll be doing these activities a great deal more than anything else at the start of the game. There’s a huge selection of these, so I won’t list them all, but I recommend staying away from the ones that increase your hunger or make you have to use the restroom more often, at least in the early stages. Each dupe has at least one positive and one negative trait. Thankfully, you can click the reroll button an infinite number of times on each of the three duplicants until you get a set you want to work with. Your starting duplicant selection can be fairly important. It can take a minute to find a team that compliments each other, but it’s worth it. At least two seem always to be duplicants, but the other options can be a variety of useful items, from animal eggs to food to algae (used to produce oxygen). On Cycle 1 you’ll have to select three duplicants to get your colony started, but every three cycles after that, you’ll be able to select from four different items. The latter is done at a sort of 3D printer that processes primordial goo into various useful things. And of course, you’ll need to make sure they have oxygen to breathe.īefore you worry about any of that stuff, however, you’ll have to select your starting asteroid and colonists. Temperature also comes into play, as dupes that find themselves in environments that are too hot or too cold will find themselves stressed out and possibly prone to illness. You’ll also have to make sure that your dupes practice good hygiene and wash their hands after using the potty, or they’re liable to end up with a nasty case of food poisoning. To that end, your colonists will need food and water, a place to make waste after eating food and drinking water (preferably not the floor), and a place to sleep. Suffice to say, it is your job to ensure that the clones, called duplicants (or dupes), survive. How the clones came to be inside the asteroid is a mystery that the game teases and hints at. The story of ONI revolves around a trio of clones who find themselves in a small chamber in the center of an asteroid. Though my 162 hours of playtime is dwarfed by other players in the thousands, I love ONI just as much. Whatever the case, I absolutely adore this fun little sandbox-in-an-asteroid game. Perhaps I’m biased, as I purchased the title when it first hit early access on Steam in 2017, and I’ve watched it grow from a seedling into a beautiful flower. There’s no one element of ONI that makes it excel above the others that I play it’s the whole package. As such, when I say that Oxygen Not Included (ONI) is by far my favorite colony survival game, you should pay attention. It’s not a stretch to say that I have a reasonable amount of experience with the genre. I’ve also logged a fair number of hours with Rimworld. I did play Gnomoria and Banished, and I reviewed Judgment: Apocalypse Survival early on in my career with OnRPG and MMOHuts. I never actually played Dwarf Fortress, so in some ways I’m a latecomer to the colony survival genre.
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